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Sound2Motion
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MusicEd.doc
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1998-06-24
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Sound2Motion v1.1
MusicEd.doc
Start:-
which frame the Mod will start playing from
FadeIn:-
Counter to slowly turn the volume up
Stop:-
Which Frame the Mod will stop Playing
FadeOut:-
Counter to slowly turn down the volume
Clear:-
Ummm... clear the info for the Mod
Play:-
Play the Mod
Sample:-
Test the current sample while the Mod is Playing
Stop:-
stop playing the Mod
Load:-
Load a Tracker Module
Reserve Sample Channel:-
this will automatically reset all the Sample Voices
if you want to have Music and samples in your s2m file you will have
to give the samples a channel to play on or else you get a mishmash
of sound. so i have given you some presets the best way to figure this
out is to load some music and a sample and play about with the...
Reserve Sample Channel:- Gadget
until you get a good sound.but remember that your Mod will only be
playing on 3 voices so test to see which suits your Mod the Best
or..create your own Mod and leave a voice clear for playing samples.
as stopping and starting the Mod sounds crap.
i did it this way rather than create some weird editor i did try but
found it to confusing to explain you would have had to spend more
time setting up voices and channels.If you lot want a Channel Editor
then i will do one...
Dave